Physics For Engineers2D
Kinematics - Theory & Concepts - Kinematics Graph
Study the geometry of motion including displacement, velocity, acceleration, free fall, projectile motion, and relative velocity.
Open the complete lessonInteractive engineering simulation
Kinematics Motion & Graph Simulator
Adjust initial velocity and acceleration, and scrub time. Analyze how position, velocity, and acceleration curves behave, and observe that the area under the v-t curve equals displacement.
Select Active Graph
Governing Formulas
Position & Velocity
Calculus Theorem
Position (x)
36.00 m
Velocity (v)
12.00 m/s
Acceleration
1.50 m/s²
Model scope and verification
Use the displayed units and idealizations, then verify the governing balance or compatibility equation before interpreting the result.